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Help  Marquee tool
#11
(11-06-2019, 09:04 AM)josemendez Wrote: Hi Richard,

You just copy-pasted code straight out the particle editor (which is editor code, that cannot run in-game), without modifying it. You just cannot use this code as-is in your game, it won't work.

Blindly copy-pasting code won't get you far. You need to understand what you're writing and why. For instance, the selectionStatus array is a per-particle array that holds whether each particle is selected or not. This only makes sense in the context of in-editor selection. The "Undo" class only exists in the UnityEditor namespace, so you cannot use it here.

As I've pointed out multiple times before, you must determine whether you're writing an editor tool, or code for a game. You're constantly mixing up both.
Hello.

Is it possible to write code for a game?
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Messages In This Thread
Marquee tool - by Richard - 09-06-2019, 05:06 PM
RE: Marquee tool - by josemendez - 10-06-2019, 08:32 AM
RE: Marquee tool - by Richard - 10-06-2019, 09:21 AM
RE: Marquee tool - by josemendez - 10-06-2019, 02:19 PM
RE: Marquee tool - by Richard - 10-06-2019, 02:37 PM
RE: Marquee tool - by josemendez - 10-06-2019, 03:44 PM
RE: Marquee tool - by Richard - 10-06-2019, 04:14 PM
RE: Marquee tool - by josemendez - 10-06-2019, 07:21 PM
RE: Marquee tool - by Richard - 11-06-2019, 08:38 AM
RE: Marquee tool - by josemendez - 11-06-2019, 09:04 AM
RE: Marquee tool - by Richard - 11-06-2019, 09:14 AM
RE: Marquee tool - by josemendez - 11-06-2019, 11:06 AM
RE: Marquee tool - by Richard - 11-06-2019, 11:38 AM
RE: Marquee tool - by josemendez - 11-06-2019, 12:02 PM
RE: Marquee tool - by Richard - 11-06-2019, 04:21 PM
RE: Marquee tool - by josemendez - 12-06-2019, 07:13 AM
RE: Marquee tool - by Richard - 12-06-2019, 11:10 AM
RE: Marquee tool - by josemendez - 12-06-2019, 12:23 PM
RE: Marquee tool - by Richard - 12-06-2019, 12:49 PM