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Mesh looks distorted after adding ObiSkinner
#1
Hi,

I have an object with a mesh renderer and no bones, I follow the steps and once I add the obi skinner the mesh looks like this.

Before:
[Image: hQyj3VO.png]



After ObiSkinner:

[Image: erJwfo2.png]

Please help, my goal is to make this dummy react to hits from sword and other weapons
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Messages In This Thread
Mesh looks distorted after adding ObiSkinner - by skinwalker - 17-05-2019, 04:16 PM