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Attaching a child gameobject to a gameobject pinned to a rope
#4
(09-05-2019, 04:20 PM)nigelkennington Wrote: I've taken the rigidbody off the child object and that seems to have fixed it.

Glad you figured it out!

Parenting a rigidbody to another rigidbody does not make sense, regardless of it being pinned to a rope or not:

https://answers.unity.com/questions/6249...idbod.html

In newer Unity versions it *can* be done, but gravity will still affect the child rigidbody in world space, making it pretty much useless. Establishing spatial relationships between rigidbodies should always be done via joints.
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RE: Attaching a child gameobject to a gameobject pinned to a rope - by josemendez - 09-05-2019, 04:54 PM