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Attaching a child gameobject to a gameobject pinned to a rope
#1
Hi,

I have a crane with a hook pinned to two obiropes. That's working fine, but I'm having a real problem when the crane hook "picks up" a different game object. If the game starts with the hook parented to a gameobject, everything is fine:

[Image: SA7eNMC.gif]

but if I use the script to parent it while the game is running it behaves very oddly:

[Image: qWBEDmU.gif]

Any idea what I am doing wrong?
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Attaching a child gameobject to a gameobject pinned to a rope - by nigelkennington - 09-05-2019, 03:48 PM