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Changing material on FluidVisocity samle?
#1
Hello there

Thanks for this awesome tool!  Interesante
I'm having SO much fun with Obi Fluid and have made some "jam" running down a cake for a project, using the FluidViscocity sample
scene as foundation. Works like a charm.  Gran sonrisa
However, I was trying to change the same the material to a "chocolate" (basically just a brown non-transparent material), but I can't seem to 
change the whole shader, so when i change the color, it keeps the same shader, but just the color change.
How can I get add a standard shader instead?
As default the emitter has a lifespan as 10 seconds - and then loops again - where is the loop time being set and where can I change it?



Any direction would be much appreciated.

Cheers, 
Dan
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Messages In This Thread
Changing material on FluidVisocity samle? - by blogsabout - 08-05-2019, 09:05 AM