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Help  Water drops on glass, How?
#2
(03-05-2019, 07:04 AM)Farzin Wrote: Hello,
I just can't get Obi Fluid to simulate waterdrops on a plane to behave remotely like this one:
[Image: ca32f10fbb4f8eac286453ca3012d6e3.gif]
Would you please shed some light on this problem? any help is appreciated.
Thanks.

Hi,

Without knowing what your setup is, it is impossible for us to tell if anything's wrong.

This phenomena should be able to be simulated by Obi, however using a particle-base simulation for this is complete overkill imho. It would be much easier and a lot more performant to use animated normal maps for this (either pre-baked or using a simple fluid sim in the fragment shader).

kind regards,
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Messages In This Thread
Water drops on glass, How? - by Farzin - 03-05-2019, 07:04 AM
RE: Water drops on glass, How? - by josemendez - 03-05-2019, 02:20 PM
RE: Water drops on glass, How? - by Farzin - 03-05-2019, 05:18 PM
RE: Water drops on glass, How? - by josemendez - 03-05-2019, 08:41 PM
RE: Water drops on glass, How? - by Farzin - 04-05-2019, 07:56 AM