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How to use with OVR camera
#1
Hi there,
I'm just getting started with Fluid and I have a few questions:

1. If there's a special relationship between rendering and a camera a scene, can you help me understand how this relationship works? I've placed an OVRCameraRig (using Oculus) in the Obi Sample Scene > FluidMill and I'm not seeing any particles being rendered. If I disable the OVRCameraRig and use the default camera, I can see the particles.

2. Can someone provide a more detailed explanation of "Simulate in Local Space" and what the alternatives are?

3. If I place my OVRCameraRig in a brand new scene, I can see particle imposters.

Hopefully this these are some simple noob questions. Looking for any tips/tricks that might help me work with ObuFluid in VR.

-Mike
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Messages In This Thread
How to use with OVR camera - by DrSoos - 08-09-2017, 06:10 PM
RE: How to use with OVR camera - by niZmo - 09-09-2017, 02:46 AM
RE: How to use with OVR camera - by DrSoos - 09-09-2017, 02:47 PM
RE: How to use with OVR camera - by josemendez - 10-09-2017, 07:17 PM
RE: How to use with OVR camera - by josemendez - 10-09-2017, 07:52 PM
RE: How to use with OVR camera - by DrSoos - 11-09-2017, 09:20 PM