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Bug / Crash  Post Unity 2019.1 error
#7
(16-04-2019, 10:39 PM)Saismirk Wrote: I have remade the whole cloth setup from scratch, nothing seems to work at all. May I add that the simulation actually does play in the particle editor (after making Unity crash several times). 
While testing on a completely new version of the mesh, going into the particle Editor throws this error:

NullReferenceException: Object reference not set to an instance of an object
Obi.ObiClothEditor.UpdateParticleEditorInformation () (at Assets/Obi/Editor/ObiClothEditor.cs:96)
Obi.ObiParticleActorEditor.OnSceneGUI () (at Assets/Obi/Editor/ObiParticleActorEditor.cs:247)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
UnityEditor.SceneView.CallOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:3275)
UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2522)
UnityEditor.SceneView.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2383)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:345)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:339)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:315)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean floatingWindow, System.Boolean isBottomTab) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373)
UnityEditor.DockArea.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:295)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent () (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:455)
UnityEngine.UIElements.UIR.ImmediateRenderer.Draw (UnityEngine.UIElements.UIR.DrawChainState dcs) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderers.cs:447)
UnityEngine.UIElements.UIR.UIRenderDevice.ContinueChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.UIElements.UIR.DrawChainState dcs, System.Boolean outerChainsWithMeshRenderer) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:841)
UnityEngine.UIElements.UIR.UIRenderDevice.DrawChain (UnityEngine.UIElements.UIR.RendererBase head, UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection, UnityEngine.Texture atlas) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRenderer/UIRenderDevice.cs:824)
UnityEngine.UIElements.UIRRepaintUpdater.DrawChain (UnityEngine.Rect topRect, UnityEngine.Matrix4x4 projection) (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:218)
UnityEngine.UIElements.UIRRepaintUpdater.Update () (at C:/buildslave/unity/build/Modules/UIElements/Renderer/UIRRepaintUpdater.cs:190)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () (at C:/buildslave/unity/build/Modules/UIElements/VisualTreeUpdater.cs:70)
UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at C:/buildslave/unity/build/Modules/UIElements/Panel.cs:589)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:240)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

Obi appears to be completely unusable in 2019.1 for me.

For us it works perfectly, make sure the asset is properly installed. We are using 2019.1.0f2. Here's a video of us opening a new project in 2019.1.0f2, importing Obi Cloth 4.1 and running a sample scene after fixing the mesh vertex order issue and reinitializing the cloth.

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Messages In This Thread
Post Unity 2019.1 error - by Saismirk - 16-04-2019, 07:11 PM
RE: Post Unity 2019.1 error - by josemendez - 16-04-2019, 07:24 PM
RE: Post Unity 2019.1 error - by Saismirk - 16-04-2019, 07:29 PM
RE: Post Unity 2019.1 error - by Saismirk - 16-04-2019, 09:57 PM
RE: Post Unity 2019.1 error - by josemendez - 16-04-2019, 10:15 PM
RE: Post Unity 2019.1 error - by Saismirk - 16-04-2019, 10:39 PM
RE: Post Unity 2019.1 error - by josemendez - 17-04-2019, 10:57 AM
RE: Post Unity 2019.1 error - by Saismirk - 17-04-2019, 09:29 PM
RE: Post Unity 2019.1 error - by Saismirk - 17-04-2019, 10:39 PM
RE: Post Unity 2019.1 error - by witskho - 09-05-2019, 10:59 PM
RE: Post Unity 2019.1 error - by josemendez - 10-05-2019, 07:08 AM
RE: Post Unity 2019.1 error - by witskho - 10-05-2019, 04:01 PM
RE: Post Unity 2019.1 error - by josemendez - 12-05-2019, 01:09 PM
RE: Post Unity 2019.1 error - by CARLA - 13-05-2019, 09:58 PM
RE: Post Unity 2019.1 error - by josemendez - 14-05-2019, 08:09 AM
RE: Post Unity 2019.1 error - by qlee01 - 16-05-2019, 04:10 PM
RE: Post Unity 2019.1 error - by witskho - 12-05-2019, 06:09 PM
RE: Post Unity 2019.1 error - by qlee01 - 20-05-2019, 09:23 AM
RE: Post Unity 2019.1 error - by josemendez - 20-05-2019, 09:43 AM
RE: Post Unity 2019.1 error - by digitalOctopus - 20-05-2019, 03:20 PM
RE: Post Unity 2019.1 error - by qlee01 - 20-05-2019, 07:14 PM
RE: Post Unity 2019.1 error - by Saismirk - 26-05-2019, 08:04 PM
RE: Post Unity 2019.1 error - by Saismirk - 26-05-2019, 10:49 PM
RE: Post Unity 2019.1 error - by gusrbehfdl - 04-06-2019, 06:00 PM
RE: Post Unity 2019.1 error - by gusrbehfdl - 11-06-2019, 10:28 PM
RE: Post Unity 2019.1 error - by qlee01 - 15-06-2019, 10:27 AM
RE: Post Unity 2019.1 error - by josemendez - 20-06-2019, 10:11 AM