10-04-2019, 03:00 AM
This is how it looks without obiCloth
The cloth weight is transferred from the rigged character as I followed from the TrenchCoat Example.
*Final IK + Grounder has been used
Once I attached the ObiCloth this happens.
This is how I set up based on your tutorial webpage
Obi Solver on the Character Root
Obi Cloth on the Skinned Mesh Object
*Player Object is a root
Setting on the Animator on the root (Player)
What I used
- Obi Slover
- Final IK FBBIK
- Grounder
This is the Script Execution Order
Please Help! I try to solve this problem for a week but I can't.
Thank you in advance!
The cloth weight is transferred from the rigged character as I followed from the TrenchCoat Example.
*Final IK + Grounder has been used
Once I attached the ObiCloth this happens.
This is how I set up based on your tutorial webpage
Obi Solver on the Character Root
Obi Cloth on the Skinned Mesh Object
*Player Object is a root
Setting on the Animator on the root (Player)
What I used
- Obi Slover
- Final IK FBBIK
- Grounder
This is the Script Execution Order
Please Help! I try to solve this problem for a week but I can't.
Thank you in advance!