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soft body character controller with rigid body
#4
(06-04-2019, 01:04 AM)rubberkidney Wrote: any ideas?  is there some additional info I can include to make things more clear?

Hi,

Can you provide more details about your setup? Is the rigid body a child of the soft body, or the other way around?

Usually you'd want to have the rigidbody and the solver both at the root of the character, then simulate in local space. This ensures the softbody simulation takes place wherever the rigidbody is, following it.
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RE: soft body character controller with rigid body - by josemendez - 08-04-2019, 07:18 AM