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Help  How does one disable "phase" based collision masking?
#5
(20-05-2021, 08:31 PM)Hatchling Wrote: Wow, that's a big change. I appreciate the rapid response to feedback (even if this was already a planned change)!  Sonrisa

This thread sparked it, so you’re -almost- entirely responsible for this change Guiño.

Thought about it for a while and it just made sense to do it this way. No performance penalty, it’s just a bitwise “and” between category and mask to determine whether to collide or not.
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RE: How does one disable "phase" based collision masking? - by josemendez - 20-05-2021, 08:35 PM