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Obi fluid + Quest 2 | Rendering in editor but not when making a build
#9
(11-05-2021, 08:47 AM)josemendez Wrote: Hi,

Please try what I suggested before. Replace sampler2D_float _MainTex; with UNITY_DECLARE_DEPTH_TEXTURE(_MainTex);

Let me know if this works.

It works! Thank you very much again for your attention.
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Messages In This Thread
RE: Obi fluid + Quest 2 | Rendering in editor but not when making a build - by alpaib - 11-05-2021, 08:54 AM