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Obi fluid + Quest 2 | Rendering in editor but not when making a build
#2
Hi there,

Check that "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" exists in your project. If you've installed URP, it should be there.

Pink materials in Unity always mean the shader used can't compile for the pipeline you're using. These are common SRP errors, not directly related to Obi. Often they're related to URP/HDRP installation issues. See:
https://dawnarc.com/2019/12/unitysolutio...on-issues/
https://forum.unity.com/threads/errors-w...te.515500/

let me know if I can be of further help,

kind regards
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Messages In This Thread
RE: Obi fluid + Quest 2 | Rendering in editor but not when making a build - by josemendez - 11-05-2021, 07:50 AM