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Help  Using Single Particles shader as blobs!
#2
(10-05-2021, 10:26 AM)davidsedrakyan Wrote: Hello! I own asset obi fluid, and I'm wondering is there any way to get few particles, for example, 3 particles and place them with your fluid shader, I just need some sort of blob/raymarching effect on 2 spheres, maybe you can give me some advice how to use that. I need to get this kind of effect

Hi there,

You can just create a blueprint with capacity 3 (or any other low number). At runtime you can set their positions to whatever values you like using the particle API. See: http://obi.virtualmethodstudio.com/tutor...icles.html
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Messages In This Thread
RE: Using Single Particles shader as blobs! - by josemendez - 10-05-2021, 10:35 AM