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"Stick" rigidbodies to softbody
#2
Depending on how "solid" the sticking must be, you can rely on collision stickinness/friction:
http://obi.virtualmethodstudio.com/tutor...rials.html

Sticky materials this won't result in perfect sticking though, as if the spheres were attached/parented to the softbody particles. Over time they will slide off the softbody.

If you're after attaching, you can use collision callbacks (see:http://obi.virtualmethodstudio.com/tutorials/scriptingcollisions.html)
to detect which particles are colliding with your spheres, then use the particles API (see:http://obi.virtualmethodstudio.com/tutorials/scriptingparticles.html) to move the spheres to a fixed position relative to these particles.
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Messages In This Thread
"Stick" rigidbodies to softbody - by Spectra_7 - 07-05-2021, 10:08 AM
RE: "Stick" rigidbodies to softbody - by josemendez - 07-05-2021, 10:27 AM