07-05-2021, 10:08 AM
Hello.
I have a softbody to simulate like Slime where I have used Volume blueprint instead of Surface blueprint.
Now I have a requirement where small spheres kinematic rigidbodies are spread across the scene and as soon as the Softbody collides with small spheres, those spheres should "stick" to slime softbody.
Anyway to do this?
Thanks.
I have a softbody to simulate like Slime where I have used Volume blueprint instead of Surface blueprint.
Now I have a requirement where small spheres kinematic rigidbodies are spread across the scene and as soon as the Softbody collides with small spheres, those spheres should "stick" to slime softbody.
Anyway to do this?
Thanks.