05-05-2021, 01:27 PM
Hi,
FYI
HDRP support deferred-rendering.
https://docs.unity3d.com/Packages/com.un...ering.html
CustomPass and VEG can override materials and Z-buffer in screen-space.
https://github.com/alelievr/HDRP-Custom-Passes#liquid
keep up the good work !
FYI
HDRP support deferred-rendering.
https://docs.unity3d.com/Packages/com.un...ering.html
CustomPass and VEG can override materials and Z-buffer in screen-space.
https://github.com/alelievr/HDRP-Custom-Passes#liquid
keep up the good work !