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Help  No movement
#10
(28-04-2021, 03:07 PM)CamperJohn Wrote: The only error I am getting in the console is one of my known errors for a quest that I am working on, nothing else.  Should I install Burst? (not really sure what that is).

Hi!

Yes you should.

Burst is part of Unity's DOTS. It is a compiler that translates C# code to highly efficient native code. Most often used together with multithreaded code. Obi depends on it, as well as the Jobs, Collections and Mathematics packages. This is mentioned in the asset description, as well as the manual and the FAQ:

Quote:Depends on the Burst, Jobs, Collections, and Mathematics packages, for compatibility with all platforms Burst can compile for.

The minimum required versions of each package are listed in the manual:
http://obi.virtualmethodstudio.com/tutor...kends.html

Quote:Burst 1.3.3 or newer
Collections 0.8.0-preview 5 or newer
Mathematics 1.0.1 or newer
Jobs 0.2.9-preview.15 or newer

Without Burst, the fallback backend should kick in though. Have you tried importing Obi into an empty project? If that fails too,
can you send your project to support(at)virtualmethodstudio.com so that I can diagnose it?
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Messages In This Thread
No movement - by CamperJohn - 27-04-2021, 08:28 PM
RE: No movement - by josemendez - 27-04-2021, 08:34 PM
RE: No movement - by CamperJohn - 27-04-2021, 08:39 PM
RE: No movement - by josemendez - 27-04-2021, 10:39 PM
RE: No movement - by CamperJohn - 27-04-2021, 10:57 PM
RE: No movement - by josemendez - 28-04-2021, 07:29 AM
RE: No movement - by CamperJohn - 28-04-2021, 01:37 PM
RE: No movement - by josemendez - 28-04-2021, 01:43 PM
RE: No movement - by CamperJohn - 28-04-2021, 03:07 PM
RE: No movement - by josemendez - 28-04-2021, 03:13 PM
RE: No movement - by josemendez - 28-04-2021, 03:20 PM