28-04-2021, 01:49 PM
(28-04-2021, 11:44 AM)josemendez Wrote: Make sure you've set up the colliders properly: add a ObiCollider component to them, make sure collisions are enabled in the solver, etc.
For more info, see:
http://obi.virtualmethodstudio.com/tutor...sions.html
http://obi.virtualmethodstudio.com/tutor...olver.html
let me know if you have trouble getting it to work.
Thank you very much for those links, I am reading the documentation (I didn't find it before sorry ). Just one thing, I am having a problem with a shader (ScreenSpaceCurvatureFlow). It says "Shader error in 'Hidden/ScreenSpaceCurvatureFlow': undeclared identifier 'sampler_MainTex' at line 57 (on gles3)". Any idea?