Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make Obi Fluid work in Oculus Quest 2
#3
(28-04-2021, 07:48 AM)josemendez Wrote: Hi there,

The rendering method used by Obi (screen-space ellipsoid splatting) does not support single-pass stereo rendering, so you have to use one separate camera for each eye as explained in the FAQ:
http://obi.virtualmethodstudio.com/faq.html


Also, this thread might be useful:
http://obi.virtualmethodstudio.com/forum...ight=quest

let me know if I can be of further help.

Thank you for your answer. I think I got it to work on Quest, but I can't interact with the fluid. Is there a way to do that? I am using the OVR player with controllers, so I added to colliders with a rigidbody (set to kinematics) to those controllers, and there is no effect.
Reply


Messages In This Thread
RE: How to make Obi Fluid work in Oculus Quest 2 - by alpaib - 28-04-2021, 11:37 AM