26-04-2021, 09:49 AM
(This post was last modified: 26-04-2021, 09:49 AM by josemendez.)
(25-04-2021, 11:11 AM)Hakazaba Wrote: I have good news, i figured out a simple way to get what i want out of this. By leaving the seam unbound by not including it in any binding groups then parenting the mesh to the bone.
Hi Hakazaba,
Glad you found a solution! This is similar to what I pointed out before, as it accomplishes the same: the vertices in the seam won't move as they're not bound.
Let me know if I can be of any help,