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Help  Limit GameObject Movement with Rope
#5
I think i have an idea to validate to stop the movement through the script to check the length of the Rope.

I found this function, so it can't be more than a specified length. If the dog travels more than the length, i'll stop the chase.

Code:
obiRope.CalculateLength()

Does that the correct function to check the length?

I haven't tried this, but thank you for explaining. Sonrisa
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Messages In This Thread
Limit GameObject Movement with Rope - by gigass21 - 20-04-2021, 11:52 AM
RE: Limit GameObject Movement with Rope - by gigass21 - 21-04-2021, 11:49 AM