20-04-2021, 03:19 PM
Hello there, so I bought Obi Cloth last week and decided to implement a proper goal net with it.
It happens that my goal net model consists of 4 planes linked each other, which no planes on 2 of its sides and normals flipped inwards.
Considering that my explanation might not be so clear, here's a small clip showing the model, the black sides represent the backfaces:
https://imgur.com/a/wljGT2P
Not sure if this is what the documentation meant by non-manifold mesh, probably yes, because I can't assign this mesh to a standard cloth blueprint...
So considering that my model isn't compatible, how should I model a goal net then, because this is my only idea about such an object should be built...
It happens that my goal net model consists of 4 planes linked each other, which no planes on 2 of its sides and normals flipped inwards.
Considering that my explanation might not be so clear, here's a small clip showing the model, the black sides represent the backfaces:
https://imgur.com/a/wljGT2P
Not sure if this is what the documentation meant by non-manifold mesh, probably yes, because I can't assign this mesh to a standard cloth blueprint...
So considering that my model isn't compatible, how should I model a goal net then, because this is my only idea about such an object should be built...