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Bug / Crash  Fluid transparency not working in URP
#2
Hi!

Make sure you've enabled the "Opaque" and "Depth" texture buffers in your URP pipeline asset:
http://obi.virtualmethodstudio.com/tutor...ering.html

This is also shown in the setup video:


Specifically, without an available opaque buffer refraction/transparency won't work (as there's nothing to refract!) Sonrisa
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Messages In This Thread
RE: Fluid transparency not working in URP - by josemendez - 20-04-2021, 02:02 PM