20-04-2021, 11:52 AM
Hello,
I started using Obi, it's a great tool however I found difficulties when trying to set up Obi Rope.
Here's the first question that i wanted to ask.
- Is it possible to use Obi Rope to limit movement of game object?
I tried Chain example and from the editor tried to pull the object but it seems like it can't be tested like that. This is what I wanted to achieve, i wanted to test to tie a dog, so a dog will try to chase you but the dog movement will be limited to the rope that tied to the dog.
I saw it's possible when adding rigidbody, however it creates a big shakes on the gameobject, is it possible if it's IsKinematic Rigidbody?
When using IsKinematic, the rope just getting longer following where the dog goes.
I started using Obi, it's a great tool however I found difficulties when trying to set up Obi Rope.
Here's the first question that i wanted to ask.
- Is it possible to use Obi Rope to limit movement of game object?
I tried Chain example and from the editor tried to pull the object but it seems like it can't be tested like that. This is what I wanted to achieve, i wanted to test to tie a dog, so a dog will try to chase you but the dog movement will be limited to the rope that tied to the dog.
I saw it's possible when adding rigidbody, however it creates a big shakes on the gameobject, is it possible if it's IsKinematic Rigidbody?
When using IsKinematic, the rope just getting longer following where the dog goes.