20-04-2021, 11:32 AM
(20-04-2021, 10:35 AM)dhon2407 Wrote: I have manage to make it work somehow. But I have a new problem, when I suddenly and constantly moving my object, the rope detaches on the dynamic type particle attachment.
https://drive.google.com/file/d/17ESvACD...sp=sharing
This can have a lot of different causes, but I don't have enough info to tell for sure:
- Simulation happening before input each frame, resulting in a 1-frame delay.
- Different interpolation settings for the rigidbody and the rope, resulting in several frames delay.
- Not enough pin constraint iterations.
If you could give more details regarding your setup I could help.