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Help  Weird behaviour
#5
(16-04-2021, 10:11 AM)josemendez Wrote: You can set phases on a per-control point basis in the path editor (just like you can with mass, color, thickness etc). See: http://obi.virtualmethodstudio.com/tutor...setup.html


I think the rope is also thinner in the video where it behaves weirdly. Could it be that the solver is parented to a transformed (rotated, scaled) object? Keep in mind that solvers perform simulation in local space, so if you rotate, translate or scale them , you also transform the simulation.

Yes, your assumption on solver's position on hierarchy is correct, it located is deep inside the prefab's grandchildren's childrenConfundido with many variations of scale changes and rotation, that's why also the rope is thinner on the main scene compare to the test scene. I think that is my main concern for now. Thanks your quick reply.
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Messages In This Thread
Weird behaviour - by dhon2407 - 16-04-2021, 08:28 AM
RE: Weird behaviour - by josemendez - 16-04-2021, 08:34 AM
RE: Weird behaviour - by dhon2407 - 16-04-2021, 10:04 AM
RE: Weird behaviour - by josemendez - 16-04-2021, 10:11 AM
RE: Weird behaviour - by dhon2407 - 16-04-2021, 10:34 AM
RE: Weird behaviour - by dhon2407 - 20-04-2021, 10:35 AM
RE: Weird behaviour - by josemendez - 20-04-2021, 11:32 AM
RE: Weird behaviour - by dhon2407 - 20-04-2021, 11:51 AM
RE: Weird behaviour - by dhon2407 - 21-04-2021, 08:24 AM
RE: Weird behaviour - by josemendez - 21-04-2021, 08:31 AM
RE: Weird behaviour - by dhon2407 - 21-04-2021, 08:45 AM
RE: Weird behaviour - by josemendez - 21-04-2021, 08:59 AM