07-04-2021, 06:21 PM
(This post was last modified: 07-04-2021, 06:22 PM by josemendez.)
(07-04-2021, 12:37 PM)pushmatrix Wrote: That makes sense! Thanks for the speedy reply
The effect I’m going for is like hardening lava. First it flows onto a surfaces, then it hardens and comes to a stop. Any other lava that pours over hardened lava just flows on top and around it (until it hardens itself)
any thoughts on how to achieve such an effect? Thanks!
You might be able to switch from fluid particles to granular particles at runtime (that behave like solids), and then set inverse mass to zero on the granulars. But to be honest I haven't tested this. Never had this use case in mind while designing the asset.
Will do some tests and get back to you.