31-03-2021, 11:27 AM
(31-03-2021, 11:23 AM)josemendez Wrote: Yes and yes. You can change any parameters like this:
Code:solver.parameters.gravity = <your gravity>
solver.PushSolverParameters();
Same for all damping, and all other parameters.
Also, you can move actors to a new solver just by reparenting them:
Code:actor.transform.parent = <new solver transform>
Thank you very very much, I appreciate your help. I'll make sure to comment on the asset. Have a nice day!