27-03-2021, 04:24 AM
(26-03-2021, 11:03 AM)josemendez Wrote: It just means to use some function of the distance between the particle and the point the user is pressing. You could use a constant function (all particles within some radius of the finger), or some kind of falloff function (smooth step, gaussian, etc).thanks you for reply! have any function or parameter in solver/actor to do that? can you suggest me one?