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Bug in rope blueprint editing
#5
Tried this again today, can't get the rope editor to behave like this. Used a variety of Unity versions and installed on existing as well as fresh projects, tried having multiple inspector/scene view windows open, locking inspectors, and having inspectors open in debug mode, to no avail. The fact that I've never had similar reports from other users makes me suspect this must be something specific to your project/Unity installation, so I'll probably need more info.  Indeciso

Here's a video of what it's supposed to work like while adding/removing/editing points, maybe you can sport any difference with the workflow you're using?

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Messages In This Thread
Bug in rope blueprint editing - by mike c - 22-03-2021, 02:16 PM
RE: Bug in rope blueprint editing - by josemendez - 22-03-2021, 07:16 PM
RE: Bug in rope blueprint editing - by mike c - 22-03-2021, 07:33 PM
RE: Bug in rope blueprint editing - by josemendez - 22-03-2021, 09:03 PM
RE: Bug in rope blueprint editing - by josemendez - 23-03-2021, 09:06 AM