Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Obi Cloth with dense mesh
#1
My GameObject has a big mesh (about 20000 vertices). There wiil be a lot of particles if i use ObiCloth. Are there any possible way to avoid lag when simulating? I use Obi Cloth latest version with Unity. Please help me !!!
Reply


Messages In This Thread
Obi Cloth with dense mesh - by matchalover - 13-07-2017, 09:16 AM
RE: Obi Cloth with big mesh - by josemendez - 14-07-2017, 06:38 PM
RE: Obi Cloth with big mesh - by matchalover - 16-07-2017, 05:26 AM