10-03-2021, 11:47 AM
(This post was last modified: 10-03-2021, 11:54 AM by josemendez.)
(10-03-2021, 11:40 AM)Azraael Wrote: I'm currently working with the obi cloth package in unity 2020.2.3f1 (HDRP) and in the editor everything works perfecly fine. But when I build the project the cloth in the build is super buggy and jittering all over the place and glitching in the air. I'm not sure if it's because I'm using the hdrp or if it's something something else?
Hi there,
Simulation is performed independently of rendering, rendering is taken care of by Unity using whichever pipeline you're using. So cloth is completely render-pipeline agnostic. Also, simulation is performed exactly the same way in-editor and in the standalone build.
There must be some difference in the build's code/assets leading to this. Can you give more info about your project? (Obi version, backend used, kind of cloth being used, etc)