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Help  OBI ROPE SHAKING POINT
#4
(08-03-2021, 11:52 AM)Furyz Wrote: Firstly thanks josemendez. I looked at the link you sent. I phase value of the particles is 0, the phase value in the collider is 0. however the hook point changes in this way. I guess I don't fully understand what I have to do.

Is your character being explicitly moved by a script? (instead of being a rigidbody?) If so, remember that physics in Unity take place in FixedUpdate() and that it is called at a different rate than Update(). If you update your character in Update() this can lead to the rope and the character getting out of sync.
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Messages In This Thread
OBI ROPE SHAKING POINT - by Furyz - 07-03-2021, 11:33 AM
RE: OBI ROPE SHAKING POINT - by josemendez - 08-03-2021, 08:17 AM
RE: OBI ROPE SHAKING POINT - by Furyz - 08-03-2021, 11:52 AM
RE: OBI ROPE SHAKING POINT - by josemendez - 08-03-2021, 12:03 PM
RE: OBI ROPE SHAKING POINT - by Furyz - 08-03-2021, 09:58 PM
RE: OBI ROPE SHAKING POINT - by josemendez - 09-03-2021, 11:29 AM
RE: OBI ROPE SHAKING POINT - by Furyz - 09-03-2021, 11:44 AM