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Problem with Final IK
#8
Gran sonrisa 
Ah, you mean ObiRigidbody!  Gran sonrisa Okay, I have applied one now (actually it did it automatically when I added a collider to the head, like you said it would). I also tried increasing World Velocity Scale a little and setting Update Normals to Skin. It seems to be a little bit improved, but it could be my imagination - it still does jiggle around when using IK.
You should be able to recreate it quite easily; Just get a character with hair (make a test one quickly with Fuse or something like that), then apply Full Body Biped IK & Grounder FBBIK components to this character, and setup Obi Cloth on the hair mesh like normal (but in Late Update sim order). Now try and walk on some stairs for a while, or very uneven terrain. Of course make sure the stairs (or whatever) are on a layer included in the Grounder Solver. If you find a reliable solution I'd be glad to hear about it.

Cheers
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Messages In This Thread
Problem with Final IK - by Deschanna - 29-12-2017, 08:35 AM
RE: Problem with Final IK - by Deckard_89 - 04-01-2018, 08:32 PM
RE: Problem with Final IK - by josemendez - 05-01-2018, 12:40 AM
RE: Problem with Final IK - by Deckard_89 - 05-01-2018, 07:25 PM
RE: Problem with Final IK - by josemendez - 08-01-2018, 08:01 PM
RE: Problem with Final IK - by Deckard_89 - 08-01-2018, 09:32 PM
RE: Problem with Final IK - by josemendez - 09-01-2018, 10:42 AM
RE: Problem with Final IK - by Deckard_89 - 09-01-2018, 07:19 PM
RE: Problem with Final IK - by josemendez - 11-01-2018, 05:24 PM
RE: Problem with Final IK - by Deckard_89 - 12-01-2018, 06:57 PM
RE: Problem with Final IK - by louiskoo - 16-02-2018, 10:59 AM
RE: Problem with Final IK - by Deckard_89 - 17-02-2018, 07:59 PM
RE: Problem with Final IK - by louiskoo - 18-02-2018, 05:43 PM
RE: Problem with Final IK - by josemendez - 18-02-2018, 06:30 PM
RE: Problem with Final IK - by louiskoo - 19-02-2018, 03:03 PM
RE: Problem with Final IK - by Jim Rankenberg - 05-04-2019, 02:19 PM