08-01-2018, 09:32 PM
(08-01-2018, 08:01 PM)josemendez Wrote: Hi there,
Have you set up colliders, and set up a rigidbody at your character's root? if you did, make sure you checked "kinematic for particles" in it. If you don't, particles will try to affect the physics of the character, and since that in turn changes the reference frame of the particles, it creates a feedback loop causing them to jiggle around. Just a wild guess based on similar situations i've seen before, I could be off the track though.
If this is not the case, I guess the only way for me to figure out what's happening is to take a look at the scene. If you could export it in a package I would be glad to take a look at it and diagnose.
Hmm... Where is "kinematic for particles" on the rigid body? Do you have an image I could take a look at?