19-02-2021, 03:22 PM
Hi there!
Could you share the script you're using to implement this?
Off the top of my head: in case you're comparing particle positions directly using the == operator, floating point precision issues can cause the comparison to always fail. Using Math.Approximately() would be a better approach.
Could you share the script you're using to implement this?
Off the top of my head: in case you're comparing particle positions directly using the == operator, floating point precision issues can cause the comparison to always fail. Using Math.Approximately() would be a better approach.