04-02-2021, 03:15 PM
(04-02-2021, 03:06 PM)VastnessVR Wrote: Thanks for the unity build. It helps to see what to do.
I see you aren't using any Fluid renderer. Or did I miss it?
I thought you had to for showing the fluid.
How do you change the opacity of the fluid?
It's a very weird glitch in the right eye. Part of the fluid on the sides disappear if you move your head.
Also, the sphere seems to move under fluid when you move your head.
That might be making the fluid sides disappear.
Cheers
Rodney
Hi there,
Check the manual: for URP, you don't use a component, but a renderer feature:
http://obi.virtualmethodstudio.com/tutor...ering.html
That should also answer your question about fluid opacity. cheers!