03-02-2021, 12:37 PM
(03-02-2021, 12:18 PM)ThisIsFine Wrote: Hello,
I've encountered a bug in my project, and was able to encounter it again on a new clean projet. I'm using Unity 2019 LTS and Obi Rope 5.6.2
1. I've a prefab, containing two objects dynamically linked by a rope. The solver is inside the prefab (with ObiFixedUpdater)
2. I put 3 instances of this prefab in a simple scene
3. Then, if I delete A, then B, then C, everything is fine...
BUT ! If I delete C first, there is a big bug, and ropes from A go crazy and jump (or the spheres/cubes fly away) ! The attachment is almost broken (there is a big gap between the rope and the sphere)
Could you help me/resolve this bug ?
I can send a zip package is necessary,
Thanks,
Hi there,
If you could send a .zip of the project to support(at)virtualmethodstudio.com I will take a look at it. I don't quite understand your description.
kind regards,