23-01-2021, 05:32 AM
(23-01-2021, 01:07 AM)josemendez Wrote: If you’re not using URP, you should delete the Obi/Resources/ObiMaterials/URP folder. It contains shaders compatible with URP, but they won’t build using the built-in pipeline. See the manual page on fluid rendering for more info.
That fixed it. Working beautifully now, thanks!