02-01-2018, 04:21 PM
Hi Jose –
Perfect! Everything's working now.
For whatever reason, unfreezing the rigidbodies immediately after the generation coroutine didn't stop the bouncing, but waiting a bit longer (via a short WaitForSeconds delay) took care of it.
And I've got multiple ropes using a single solver now.
By the way, Obi Rope is without question one of the best designed & most useful Unity add-ons ever – but what really puts it over the top is the level of support here on the forums.
So one more time, thanks!
- pH
Perfect! Everything's working now.
For whatever reason, unfreezing the rigidbodies immediately after the generation coroutine didn't stop the bouncing, but waiting a bit longer (via a short WaitForSeconds delay) took care of it.
And I've got multiple ropes using a single solver now.
By the way, Obi Rope is without question one of the best designed & most useful Unity add-ons ever – but what really puts it over the top is the level of support here on the forums.
So one more time, thanks!
- pH