20-01-2021, 10:04 AM
(29-12-2020, 09:57 AM)josemendez Wrote: Then it sounds like a bug in either Obi or URP. Will investigate deeper once I get back to work on January 5th.
Further investigation about this issue points to a bug in URP render pass management. I will try and create a minimal scene that reproduces this and send a bug report to Unity.