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Bug / Crash  how to change the fluid into Granular in game?
#2
By changing the emitter's material every time a particle is killed, you're generating an endless loop since changing the material for the whole emitter will kill all particles and replace them with granular particles. No wonder Unity crashes Gran sonrisa.

You can't change fluid into granulars at runtime or vice-versa. They're simulated in completely different ways. You can however change the properties of these fluid particles to make them resemble solid particles. For instance, you can force their position, and/or set their smoothing radius to 1.
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RE: how to change the fluid into Granular in game? - by josemendez - 08-01-2021, 12:20 PM