06-01-2021, 09:04 AM
(This post was last modified: 06-01-2021, 09:05 AM by josemendez.)
(05-01-2021, 02:25 PM)milamila33 Wrote: hi, i purchased the asset, i read documentation, but missed somehow that it does not work on webGl. Of course completely my fault.
just for information - it seems this one does work for webGl https://assetstore.unity.com/packages/to...escription ?
Filo does work in WebGL, bu I don't know it will help you make a fishing rod: it can't simulate free cables (as stated in the description), which is basically what a fishing rod is. Both ends of the cable must be attached to objects at all times, and cable segments are completely straight. This is designed for pulley systems, cranes, etc.
If you can afford to have the fishing line be completely straight and have a small rigidbody at its end at all times, it might work for you. Let me know if you need a refund for ObiRope.
cheers,