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Help  Obi Collision Detection
#11
I have objects with ObiCollider & Obi Rigidbody on them, and they are forced to move at some point. I need to limit their movement, and I also need them to be destroy after a while, in my case when they hit the collider at the top(You can see the colliders in the image below). But Unity's trigger methods seems not working in my case.

[Image: Screen-Shot-2020-12-25-at-1-13-37-PM.png]
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Messages In This Thread
Obi Collision Detection - by meryemekinci - 21-12-2020, 02:27 PM
RE: Obi Collision Detection - by josemendez - 21-12-2020, 02:53 PM
RE: Obi Collision Detection - by meryemekinci - 21-12-2020, 03:10 PM
RE: Obi Collision Detection - by josemendez - 21-12-2020, 03:14 PM
RE: Obi Collision Detection - by meryemekinci - 21-12-2020, 03:18 PM
RE: Obi Collision Detection - by meryemekinci - 23-12-2020, 12:20 PM
RE: Obi Collision Detection - by josemendez - 23-12-2020, 12:37 PM
RE: Obi Collision Detection - by meryemekinci - 23-12-2020, 01:39 PM
RE: Obi Collision Detection - by meryemekinci - 24-12-2020, 01:42 PM
RE: Obi Collision Detection - by josemendez - 24-12-2020, 01:44 PM
RE: Obi Collision Detection - by meryemekinci - 25-12-2020, 11:33 AM
RE: Obi Collision Detection - by josemendez - 26-12-2020, 09:19 PM
RE: Obi Collision Detection - by meryemekinci - 06-01-2021, 06:01 PM
RE: Obi Collision Detection - by meryemekinci - 21-01-2021, 04:17 PM
RE: Obi Collision Detection - by josemendez - 22-01-2021, 09:27 AM
RE: Obi Collision Detection - by meryemekinci - 08-01-2021, 08:46 AM
RE: Obi Collision Detection - by josemendez - 08-01-2021, 10:47 AM
RE: Obi Collision Detection - by meryemekinci - 08-01-2021, 12:17 PM
RE: Obi Collision Detection - by josemendez - 08-01-2021, 12:26 PM
RE: Obi Collision Detection - by meryemekinci - 20-01-2021, 09:44 AM
RE: Obi Collision Detection - by meryemekinci - 23-01-2021, 10:39 AM