23-12-2020, 03:03 PM
(23-12-2020, 01:01 PM)josemendez Wrote: Hi,
Fluid rendering requires access to depth/floating point textures which aren't supported in ES2. OpenGLES3 or Metal is required.
If any of the required texture formats are not supported by the rendering API being used, an error message will be output to the application's log.
Got it, thanks for the reply