23-12-2020, 01:01 PM
(This post was last modified: 23-12-2020, 01:02 PM by josemendez.)
(23-12-2020, 12:59 PM)Hanyi Wrote: Does obi fluid not work with OpenGLES2 graphic API for mobile? Tried it with the depreciated Google VR sdk, for OpenGLES2 particles doesn't render, whereas for OpenGLES3 particles are rendered.
Hi,
Fluid rendering requires access to depth/floating point textures which aren't supported in ES2. OpenGLES3 or Metal is required.
If any of the required texture formats are not supported by the rendering API being used, an error message will be output to the application's log.