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Help  How to move an obi rope to another scene
#5
I made a repro project and a package in Unity 2020.1.7f1 if you'd like:
Here is a Repro Package and a Repro Project

In any case, the simplest repro steps I have are:
  1. Create Obi Rope
  2. Rename the control points (don't know if this step is necessary at all)
  3. Assign it a Rope Blueprint
  4. Create 2 transforms as children of the Obi Solver and give them Obi Colliders
            (This could be the problem. When I move them outside the Obi Solver, the rope stays attached when I toggle the rope itself or the attachments targets)
  5. Add 2 ObiParticleAttachments to the ObiRope, set them dynamic and assign them the 2 previously created transforms
  6. Press Play
  7. Set the Obi Solver Inactive, and then reactivate it.
Result: the rope is detached from the 2 attachements and falls off

Here is a gif of what happens and an overview of the setup in a clean project: https://i.imgur.com/a7KrgEk.gifv

Good luck and thanks!
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Messages In This Thread
RE: How to move an obi rope to another scene - by KnotANumber - 22-12-2020, 03:45 PM