20-12-2020, 09:18 PM
Hi! In my project, the player is an Obi Rope, and I encountered cases where I need to move the player to another scene which is loaded on top of the first, without despawning and respawning it. I was wondering if this is possible and if so, what is the process?
I see that Obi is creating a Burst/ObiColliderWorld in the scene where the player is at first, so I assume the new scene would probably need to have a Burst/ObiColliderWorld or I need to move the Burst/ObiColliderWorld with the player and I probably need to call some function to some how re-initialize it?
Thanks in advance,
Phil
I see that Obi is creating a Burst/ObiColliderWorld in the scene where the player is at first, so I assume the new scene would probably need to have a Burst/ObiColliderWorld or I need to move the Burst/ObiColliderWorld with the player and I probably need to call some function to some how re-initialize it?
Thanks in advance,
Phil