19-12-2020, 10:42 AM
(This post was last modified: 19-12-2020, 10:45 AM by josemendez.)
(19-12-2020, 01:58 AM)khushildep Wrote: Does anyone have an idea on how to get a character with a capsule collider and an obi collider added to walk on a rope? I can't seem to jump on the rope at all and when I land on it from above, I just fall through it...
This is a very complex thing to do. You’d need to constrain the character to the rope somehow, relying on contacts to walk on top of the rope is a very brittle approach: you’d need very high-res rope to avoid gaps in between particles (remember that obi is a patticle-based engine, so only particles generate contacts) and crazy high contact resolution precision to keep him on top of it.